Author Archives: Pradeep Elankumaran

About Pradeep Elankumaran

@pradeep24 on Twitter

Margot Leong – Our New Community Manager & Product Researcher

We’re ecstatic to announce that we’ve made a new addition to our team - Margot Leong, who will be taking care of you, Kicksend user, as our new Community Manager and Product Researcher.

When we first met Margot, we quickly realized she was a wonder. Margot is extremely, extremely passionate about helping people, and this quality shone through with every interaction we had with her. She’s also quite an amazing writer, with a voice and style all her own.

Before Kicksend, Margot was helping our friends at Ridejoy with their community-building efforts. Prior to that, she helped with PR at Borders + Gratehouse and worked in corporate communications in Hong Kong.

At Kicksend, Margot will be responsible for taking care of Kicksend’s rapidly growing global, multilingual community. You may also get emails from her time to time checking in to see how things are going and to hear about how you’re using Kicksend everyday. You can reach her at margot [at] kicksend [dot] com or tweet her @margotleong. She’d love to hear from you.

Welcome to the team, Margot!

Announcing Walgreens Photo Printing on Android!

Last month, Kicksend launched an integration with Walgreens that lets the Kicksend iPhone app print directly to any Walgreens store. Today, we’re announcing the same Walgreens photo printing integration on the Kicksend Android app!

 

Android users can now select up to thirty photos at a time from the Gallery or Kicksend app and send them to be printed any of the 8,000 Walgreens locations in the US and pick up high quality prints within an hour.

Our printing feature on Android and iPhone works great with the photos you receive on Kicksend from the people you love. For example, you could send photos from your iPhone to your mom’s Android phone. She can send her favorites to Walgreens and pick up the high quality prints in an hour. She can also print her own photos instantly through Kicksend.

Another feature we’re announcing is the ability to send photos to any phone number. Now Kicksend on Android users can send a high-resolution album of photos from their phone to any other phone number in their Address Book directly.

We built Kicksend to make it easy to keep in touch with the people we love. As of today, Android and iPhone users can send, receive and print photos through the easiest, most seamless private photo-sharing app made to date.

You can learn more about the new Kicksend Android app, and install it from the Google Play Store now.

 

P.S. Use the KICKSEND3 coupon code to get 25% off your order!*

Coupon code KICKSEND3 valid thru October 31, 2012 on the Walgreens Mobile Partner application only. Code must be entered in the mobile app quick prints checkout flow to apply discount. Timing will be determined by Walgreens server clock. Discount does not apply to previous purchases or taxes.  Cannot be combined with any other offer.  Walgreens reserve the right to expire the offer at any time.  In store sales associates reserve the right to monitor and prevent offer abuse.

Kicksend for iPhone Now Lets You Print to Walgreens!

You know Kicksend as the app that makes it easy to send tons of photos and videos privately to people you love.

Today, we’re making it easy to print tons of photos from the people you love, with a deep integration with Walgreens, the country’s largest pharmacy chain.

Kicksend for iPhone users can now select a stack of photos they either received from family or took themselves, and print them in full quality to their nearest Walgreens store, right from their phone. They can then pick up their shiny new prints in an hour.

We’re all about empowering everyday people to stay in touch with people they care about, and our brand new, incredibly seamless photo printing experience through Walgreens’ QuickPrints is a big step in that direction. There is no better way to share and keep your memories with the people you love.

Learn more or install the app from the App Store.

P.S. Android version coming soon!

Building a Rocket in 4 Days – A Kicksend Story

Kicksend lets you send tons of photos to people you love. A month ago, we released a revamped version of the awesome Kicksend web app. The relaunch was closely tied to making Kicksend a lot friendlier towards everyday people. To push that along a little further, we were brainstorming a new photo-sending flow for our users. Here’s how it all came together technically, and how this exercise helped influence Kicksend’s current branding.

Whiteboarding
At Kicksend, we whiteboard new product flows as a team. For this session, we were wondering what we could show users that would give them something interesting to look at while photos were sending. We decided that everytime someone sent photos from Kicksend on the web, we’d show them a subtle animation of a rocket blasting off, which was in line with Kicksend’s existing characteristics as a speedy photo delivery service. Here’s Derrick’s first attempt at fleshing it out on paper

First Draft
We had our illustrator, the mighty Mike Kus, come up with visual assets for the animation, which he created for us in a day. This included the actual rocket, flames, support structures for the rocket, a gauge that indicates photo sending progress and a beautiful moonlit background to set the stage. Here’s the result:

 

As photos send, we wanted the dial to fill up, and have the rocket blast off into the night sky, becoming smaller and receding into the distance.

To make the animation as close to reality as possible, we initially opted for HTML5 with an actual physics-based acceleration engine. Essentially, we would be animating the rocket using projectile motion and then scaling it to be smaller as it blasted off into the background. This involved setting up the HTML5 canvas with a coordinate system that made sense, and scaling/rotating/accelerating the rocket as a function of it’s position on the x-axis, while moving the rocket along the canvas using a projectile function tied again to the rocket’s position on the x-axis.

After a few experiments with Mathematica, we found a few custom projectile functions that worked well, and we had a pretty decent proof of concept. When we decided to test performance, however,  we ran into serious issues with every browser except Chrome. The problem seemed to lie less with doing math in the browser at a rapid execution rate and more towards browser compatibility of the HTML5 Canvas. Animations over a big Canvas were lagging most of the time, and we weren’t confident enough to move forward with it, even though animations on a smaller canvas object seemed to be consistent.

Second Draft
At this point, we were considering scrapping the rocket altogether when we realized we should probably give the new CSS3 animation functions a shot. A little digging showed wider compatibility on multiple browsers so we decided to spend a little time poking around.

20 minutes later – surprise! CSS3 animation support is actually quite powerful, and we wound up replacing most of the rocket animation with CSS3 properties. We scrapped the projectile motion equations completely and also moved off HTML5 Canvas for the most part.

The new way of animating the rocket was now a combination of the following CSS3 properties: transition and transform (for rotation) operating on a rocket image. The actual movement of the rocket (slow start, then speedup) is governed by a custom Cubic-Bezier path that the transition property supports.

 

This method was significantly smoother, was supported on many more browsers and essentially gave us a solid foundation on top of which we could build out more of the photo sending interface confidently.

Rocket Gauge
We still had some trouble with animating the rocket gauge. Since it was shaped like an arc, filling in backgrounds using transparent foregrounds didn’t really work cross-browser. This is when our realization that HTML5 Canvas actually works consistently with smaller canvas sizes helped.

The rocket gauge was then coded up as a simple canvas arc that gets drawn on the canvas as the photos send. We also used the aforementioned CSS3 properties to make the gauge’s needle move along with the arc drawing. For IE 8, we reverted to a simple progress bar since it didn’t support Canvas.

 

We pushed the rocket to production and were super happy with the response from our users. Time from whiteboarding to production push: 4 days.

Send some photos on Kicksend to see the animation in action.

And Then…
A few days later, we were wondering what to do about our email newsletter, nurture campaigns and notifications. At that point in time, the layouts were quite terrible, with very limited Kicksend branding. Worse, they looked unfriendly and unapproachable, which directly affected our conversion rates.

When we gave Mike Kus the mandate to redesign our email newsletters and notifications, he used the new rocket to guide his work, resulting in a fresh new look for all our email nurture campaigns, newsletters and notifications, and one that improved the overall cohesiveness and conversions of the app dramatically.

 

 

Looking back…
We’ve been working on Kicksend for over a year now and as a team we’ve gotten to know each other’s strengths very well. This web app relaunch was some of our best work together as a team, where every person on the team stepped up to make our product shine.

Thanks for reading!

PS: If you’re interesting in working on a tight product team, we’re always hiring stellar folk.

Mike Denny – Our New Android Product Engineer

Have you seen our new Android app yet? It’s the first app ever on Android that allows you to send & receive photos so easily, and we’re planning to make it 200x better. On that note, today we’re ecstatic to announce that we’ve added Mike Denny to our small product team as our first full-time Android product engineer.

Mike will now be working non-stop to constantly improve the user experience and functionality of the Kicksend Android app. As a result, expect to so see many new updates often. He’ll also be the guy you reach when you send feedback through the Android app – so make sure you do!

Before Kicksend, Mike built the Scan app for Android, which is a QR and barcode scanner used by many, many people all over the world. Mike studied Information Systems Management at Brigham Young University.

When he’s not killing it at Kicksend, Mike likes to hang out with family & friends, tinker with new tech, and die over and over in Inferno mode. You can follow Mike on Twitter or Google+.